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Most elements on the panel give you some hints on its meaning when you move the mouse over it. This function can be disabled under options. The upper part of the panel gives a short summary of some important, frequently used variables. This part remains permanently visible.
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On the lower part of the panel, you will find buttons to open the chatroom and to start a pong game in multiplayer mode only.
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In this screen you can build a new army, increase an exisiting one, or get information on your opponents' armies. On the left side you see the total number of
units in the selected country. The player's campaign army is listed
under Army while all units of the home army (in case
a city exists in the selected country) are listed under Home.
Armies can be moved between these two armies with the dart-buttons in
between, but only when the campaign army is in town. If the campaign
army does not exist, moving a unit to build a new campaign army costs
100 Credits (see building
an army). |
?: A mouseclick on the question mark fixes the detail
screen (that normally results when you move the mouse over the +/- buttons),
so that you can get detailed information on a particular type of army,
when you move the mouse over that type again. The question mark is only
visible, when the "show details" option
is enabled.
Detailled Information on a particular unit is also
available when you move the mouse over the buttons for building (+)
or reducing (-) this particular unit. The depth of this information
is controllable on the options screen.
For the case of detailed information the following screen optains: |
build:
money required to build an additional unit (number on the
left) and available money (number on the right). costs: maintenance costs of an additional unit (number on the left) and net income per turn (number on the right). people: required for building an additional unit. Note that expenditures as well as the amout of people required will vary with the level of production of the country where the army resides or will be built. education: required education level for building an additional unit. strength: on the left hand side, you can see by how much the strength of an army will be increased by building an additional unit. In the right hand side is the strength of an already existing unit in this country and its defense strength, which is higher in case of a city. existing: shows the number of units of this type in an already existing army (campaign and home army) in the selected country. |
This panel contains information on the selected country. The number on the left hand side thereby shows the current level of a variable, whereas the right number prognosticates the change to the next period. Changes in the tax rate or in the redistribution of the taxes have an impact on the rates of change. Population:
a higher population leads to an increased total income,
and thus allows you to collect more taxes. The population
will be reduced, when army units are built. |
Here you get information on the tax income of the selected country, and its redistribution. On the left hand side, you can see the absolute amount, whereas on the right, the relative distribution can be seen (including the graphics). The Tax rate
refers to total income. I.e. the higher the tax rate, the smaller next
period's income. With a high population growth rate, you can nevertheless
experience an increasing income, despite hight taxes (see the Solow
growth model).
Theapply to all countries"-checkbox lets you assign the changed settings to all your countries. If the keep tax rate constant"-checkbox is checked, the computer will automatically adjust your tax rate to remain at the same fraction of income (see the undermost number on the right hand side) in all future periods. This means that for an economically developing country (with rising total income) the tax income as well as the investment in the different branches will automatically increase, too.
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In this screen, you can build a new city, tear down an exisiting one, or retrieve information on cities of your opponents ?: A mouseclick on the question
mark fixes the detail screen (which normally results when you move the
mouse over one of the buttons), so that you can get detailed information
on a particular type of city, when you move the mouse over that type.
The question mark is only visible, when the "show
details" option is enabled. build:
costs for construction of a city of the selected type. |
The player screen shows information on the player of the selected country. The color of
the player, with which the flags in his countries are highlighted.
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Show details: enables information
with more details on the different screens. |